‘Marvel Snap’ update improves two Guardians of the Galaxy maps

‘Marvel Snap’ update improves two Guardians of the Galaxy maps

‘Marvel Snap’ update improves two Guardians of the Galaxy maps

Leaving the second dinner a new patch for marvel snap, with a long list of fixes and updates across the board. Most notably, two Guardians of the Galaxy members got buffs. What used to be a lackluster card combo is now much more viable thanks to the recent update. But what cards are they, what are the buffs, and how does this deck work? Here’s how to use the new and improved Guardians of the Galaxy deck in marvel snap.

marvel snap Guardians of the Galaxy fan

As part of the recent update, Drax and Groot received some notable buffs, making them more effective. Specifically, both of their powers increased by one “Drax now has 5 powers (from 4), while Groot has 4 (from 3).

To balance this, each card’s effect was nerfed by 1 slightly. Upon reveal, if an opponent played a card there, Drax and Groot would grant +4 and +3 respectively. Now they only grant +3 and +2, each, reducing risk, while keeping them balanced if their effects trigger.

Developer Comment: We think the effects of Guardians make for fun moments, but they can seem too flowing or swimming. We’re giving Drax and Groot a little buff to their baselines to make them less risky to play and hopefully open them up as more viable contenders in the 3 and 4 cost slots.

marvel snap List of cards in the Guardians of the Galaxy deck

On Reveal: If your opponent played a card here this turn, +3 power.Nuverse

As expected, this deck uses members of the Guardians of the Galaxy, as well as other cards that enhance their abilities:

  • Mantis: 1 Energy, 2 Power
  • Racoon Rocket: 1 Energy, 2 Power
  • The beast: 2 energy, 2 power
  • daredevil: 2 energy, 2 power
  • Star Lord: 2 energy, 2 power
  • Armor: 2 energy, 3 power
  • Storm: 3 energy, 2 power
  • Groot: 3 energy, 4 power
  • Drax: 4 energy, 5 power
  • Enchantress: 4 energy, 4 power
  • Gamora: 5 energy, 7 power
  • Leader: 6 energy, 3 power

Many of these cards are tradeable, but the above deck is recommended as each card has a specific role. If you don’t have a leader yet, feel free to swap it out for another powerful 6-cost card. You can add Shang-Chi, Jessica Jones, Spider-Man, Adam Warlock, or even Black Panther if you want. But if you can get close to the recommended bridge, you’ll be fine.

How to use the marvel snap Guardian Decks

On Reveal: If your opponent played a card here this turn, +5 power.Nuverse

So how does this deck work? Since Guardians all give you a boost when an enemy plays in their location, you’ll want to use cards that help you predict your opponent’s moves.

daredevil (In round 5 you can see your opponent’s plays before you make your own) works well because you’ll have a guaranteed way of knowing where your opponent will be playing. Likewise, Storm (On reveal: Flood this slot. Next turn is the last turn cards can be played here) is a useful addition, as enemies are likely to play a card in this slot.

Another great card for this deck is The beast (Upon Reveal: Return your other cards to this slot in your hand. They cost 1 less), allowing you to use your Guardians multiple times for massive power.

To protect against Shang Chi, it is a good idea to bring Armor (Ongoing: Cards here cannot be destroyed), as your Guardians will undoubtedly increase in power as the match progresses. Enchantress (On Reveal: Remove abilities from all cards in progress there) also comes into play, especially since this deck mostly doesn’t use any in-progress effects.

Of course, Guardians themselves all provide some sort of boost when an enemy plays a card at their location.

These include Mantis (When revealing: if your opponent played a card this turn, draw a card from their deck), Racoon Rocket (On Reveal: If your opponent played a card here this turn, +2 Power), Star Lord (On Reveal: If your opponent played a card here this turn, +3 Power), Groot (On Reveal: If your opponent played a card here this turn, +2 Power), Drax (On Reveal: If your opponent played a card here this turn, +3 Power), and Gamora (On Reveal: If your opponent played a card here this turn, +5 Power).

At last, Leader (On Reveal: Copy all cards your opponent has played this turn, but on your side) is still an incredibly useful card and will likely push you to victory on the final turn.

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